April 2013 Archive
1351.
SimCity’s first post-release DLC is a Nissan ad (arstechnica.com)
1352.
Stop the Cyborgs was founded in response to Google Glass (stopthecyborgs.org)
1353.
Heroku Postgres Official Maintenance (status.heroku.com)
1354.
Facebook Home – What Can Go Wrong (andrewmunsell.com)
1355.
Created my own RSS Reader Nuesbyte (nuesbyte.com)
1356.
Dell support service can’t tell between a 720p and a 1080p display (foxtn.tumblr.com)
1357.
Anonymous Open Letter to the Ember.js Core Team (gist.github.com)
1358.
How Apple's Developer Conference Grew Too Big for Its Own Developers (wired.com)
1359.
ZenPayroll launches modern payroll service for accountants and bookkeepers (thenextweb.com)
1360.
Fertilizer that fizzles in a homemade bomb could save lives around the world (share.sandia.gov)
1361.
15 Must-Have High Quality Free Flat Icon Sets (desizntech.info)
1362.
Intel’s Long Awaited Return to the Memory Business (realworldtech.com)
1363.
Agent 008 Ball (agent8ball.com)
1364.
How to learn a language from your news feed (and win a Facebook hackathon) (quizlet.com)
1365.
A rubygem for natural spelling and grammar checking (github.com)
1366.
Intel Acquires Mashery (thenextweb.com)
1367.
Jobs Marketplace HireArt Wants To Help You Find A Job At An Education Startup (techcrunch.com)
1368.
Funding Innovation Through Google Glass (glasscollective.com)
1369.
Want To Raise A Million Bucks? Here’s What You’ll Need (techcrunch.com)
1370.
Why you should not buy Apple computer products (stallman.org)
1371.
Apple has a Software Problem — Why I’ll be Switching to Android (kevinsookocheff.com)
1372.
Filing taxes: It shouldn't be so hard (economist.com)
1373.
An Alternative to Stand-up Meetings (weblog.alexgodin.com)
1374.
Ask HN: Is an Autonomy Fund a viable business model?
1375.
Development on a Chromebook: an opinionated guide (simonmweber.com)
1376.
Amanda Knox and bad maths in court (bbc.co.uk)
1377.
AppGratis Apple AppStore Appeal (jacquesmattheij.com)
1378.
Tecfidera's Price (pipeline.corante.com)
1379.
Show HN: An HTML5 game we made in 72 hours for Ludum Dare (godswillbewatching.clay.io)
1380.
The Trouble with CodeSchool (medium.com)