February 2012 Archive
661.
Better than templates, building highly dynamic web pages (blog.fastmail.fm)
662.
Crack WPA on the cloud (cloudcracker.com)
663.
HTML5 version of Clear iOS app (clear.youyuxi.com)
664.
Clang: Defending C++ from Murphy's Million Monkeys (channel9.msdn.com)
665.
Every Mobile Social App Site, Ever (visualidiot.com)
666.
The Heroku Toolbelt (toolbelt.heroku.com)
667.
Tesla Model X Launch, Tonight 8pm PST (teslamotors.com)
668.
WebSockets versus REST? (infoq.com)
669.
It's easier to ask for forgiveness than it is to get permission (bemmu.posterous.com)
670.
Kotlin Goes Open Source (blog.jetbrains.com)
671.
Nuclear Effects Calculator (nuclearsecrecy.com)
672.
Food Rules for Startups: Eight Delicious Ways to Build a Better Company (thumbtack.com)
673.
Why did the Windows 95 Start button have a secret shortcut for closing it? (blogs.msdn.com)
674.
Engineers boost AMD CPU by 20% with software alone; no overclocking (extremetech.com)
675.
D3: Thinking with Joins (bost.ocks.org)
676.
What not to ask technical people in interviews (fusioncube.net)
677.
Snacking Hierarchy (habitformed.com)
678.
Journalist recovers video of his arrest after police deleted it (arstechnica.com)
679.
Etsy: Announcing Direct Checkout. (No longer just PayPal.) (etsy.com)
680.
Central Europe Backs Out of Copyright Deal After Protests (blogs.wsj.com)
681.
All About Circuits (allaboutcircuits.com)
682.
Intel becomes a foundry, offers up its 22nm process (extremetech.com)
683.
Drinking from an open container in microgravity (video) (physicscentral.com)
684.
GHC 7.4.1 is out. Now with kind polymorphism. Here's the release notes (haskell.org)
685.
How Companies Learn Your Secrets (nytimes.com)
686.
SimpLESS compiless .less into beautiful .css (wearekiss.com)
687.
Startup failed, giving away free Qwerty Arm7 mobile devices for cost of postage (peek.ly)
688.
Microsoft's 2003 patent application for the "Is Not" operator (appft1.uspto.gov)
689.
Picozu - the HTML5 Adobe Photoshop clone (picozu.com)
690.
Show HN We just launched forking for your Minecraft worlds (blog.minefold.com)