Monthly Highlights
19681.
Golang naming conventions: a practical guide (alexedwards.net)
19682.
Show HN: A votable list of the one thousand best books (kylebenzle.com)
19683.
Avoiding Overflow Bugs in Fixed-Point Arithmetic with Formal Verification (github.com)
19684.
When AI Agents Get AWS Access (encore.dev)
19685.
Live Free or Die Hard (2007) [video] (youtube.com)
19686.
What 'Jurassic Park' got wrong about venomous dinosaurs (popsci.com)
19687.
Scaling Laws: Should AI Laws Be Subject to a Higher Standard? [video] (youtube.com)
19688.
Germany's culture minister cancels presentation of Booksellers' Prize (wsws.org)
19689.
How Will AI Affect the US Labor Market? (goldmansachs.com)
19690.
Cache Energy's Thermal Battery (wsj.com)
19691.
How to Make Sense of AI (commoncog.com)
19692.
OpenAI to double workforce as business push intensifies (ft.com)
19693.
Ask HN: Offline forecasting model to real-time sensor data?
19694.
Manifesto on Symbiosis: A New Paradigm for Civilization Part III
19695.
Contextual Collapse (bldgblog.com)
19696.
The Kleene Star (en.wikipedia.org)
19697.
Show HN: A neuromorphic engine as a stock trader (github.com)
19698.
Mini Brains Just Learned to Solve a Classic Engineering Problem (singularityhub.com)
19699.
Compound interest confoundedly profound (2017) (starkcoffee.medium.com)
19700.
RustSec bug reports result in claims of harassment, ban (theregister.com)
19701.
UK teenagers to trial six-week social media curbs for major study (theguardian.com)
19702.
The Responsibility of Intellectuals (1967) (chomsky.info)
19703.
Common Questions Asked in Investor Pitches (kailaos.com)
19704.
Subject: I fix a thirty-year-old mistake (shitpost.plover.com)
19705.
Show HN: Notme.bot – an OSS specification to remove bearer tokens in an AI world (notme.bot)
19706.
Introducing DDD to Your Organization (docs.eventsourcingdb.io)
19707.
Agentic pre-commit hook with OpenCode Go SDK (youtube.com)
19708.
Using Haskell's 'Newtype' in C (blog.nelhage.com)
19709.
Show HN: I Built StatusDrop (statusdrop.dev)
19710.
How to Write Fast Game Engine Math (gamesbymason.com)