2019 Archive
12931.
Crafting a life (1843magazine.com)
12932.
Massacre (cnd.org)
12933.
Understanding Disk Usage in Linux (ownyourbits.com)
12934.
Notes from a 1984 trip to Xerox PARC (commandcenter.blogspot.com)
12935.
Unix for Poets (2013) [pdf] (cs.upc.edu)
12936.
Applied Monotonicity: A Brief History of CRDTs in Riak (christophermeiklejohn.com)
12937.
Show HN: ShapeForm – Schema Driven Forms for React (github.com)
12938.
33 Beautiful Open-Source Icon Sets (blog.usepastel.com)
12939.
Improving Key Expiration in Redis (blog.twitter.com)
12940.
Software markets and businesses are 10x bigger due to the internet (blog.eladgil.com)
12941.
How to write a rootkit without really trying (blog.trailofbits.com)
12942.
Precise timing of machine code with Linux perf (easyperf.net)
12943.
Dungeon Generation in Enter The Gungeon (boristhebrave.com)
12944.
Learn Computer Graphics from Scratch (scratchapixel.com)
12945.
Joint Statement on the GNU Project (guix.gnu.org)
12946.
Facebook’s New Cryptocurrency Gets Big Backers (wsj.com)
12947.
Will America's debt doom us? (usatoday.com)
12948.
Why Haven't Voters Been Buying the Case for Increasing Housing Supply? (shelterforce.org)
12949.
The Nuclear Option (city-journal.org)
12950.
Browser tabs are probably the wrong metaphor (evertpot.com)
12951.
Germany Turns to Hydrogen in Quest for Clean Energy Economy (bloomberg.com)
12952.
They Fictionalize Nuclear Disasters Like Chernobyl Because They Kill So Few (forbes.com)
12953.
A plan to change how Harvard teaches economics (vox.com)
12954.
Bernie Sanders unveils $16T 'Green new deal' plan (nytimes.com)
12955.
Show HN: I made online community for unusual people (holynetr.com)
12956.
Breaching a “carbon threshold” could lead to mass extinction (news.mit.edu)
12957.
Why do poor school kids have to clean up rich commuters’ pollution? (cityobservatory.org)
12958.
Why I don't love Light Rail Transit (danco.substack.com)
12959.
China gene-edited baby experiment 'may have created unintended mutations' (theguardian.com)
12960.
U.S. adults are spending big on video games, playing mostly on smartphones (reuters.com)